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Hierarchies and materials

Select a parent and solo it, and its whole hierarchy is soloed — every child and descendant, whether or not they were selected. The same goes for taking a parent out of a solo with Shift + click.

You can solo an object deep inside a hierarchy without selecting its parents. SuperSolo keeps the chain of parents above it switched on, so the child still shows in the viewport and renders — a hidden parent would otherwise take the child with it.

In a full solo, those parents are left out of the Object Manager, so the list shows only what you soloed. They are still there in the scene: a parent that is itself a visible object (a polygon mesh, say, rather than a null) will still draw in the viewport.

To keep a particular parent listed in the Object Manager during a solo, give it the Ignore tag.

In a viewport-only solo the Object Manager is never changed, so the parents stay listed as usual.

Soloing Wheel_FL inside Car > Body > Wheels: the Object Manager before the solo, the Object Manager during it listing only Wheel_FL, and the viewport showing the wheel in place

A solo tidies the Material Manager as well as the Object Manager. While soloed, these materials stay visible:

  • materials applied (with a material tag) to any soloed object;
  • materials selected in the Material Manager when you start the solo — useful when you want a material on screen that the soloed objects don’t use.

Other materials are hidden until you un-solo. New materials made during a solo stay visible.

The Material Manager before a solo, with twelve materials, and during a solo of the car body, showing only its Chrome and Car_Paint_Red materials

SuperSolo does its work with three temporary layers, which you will see in the Layer Manager while a solo is on:

Layer Holds
ChromaSolo · Visible The soloed objects and their materials (full solo)
ChromaSolo · Ancestors Parents kept on so soloed children show (full solo)
ChromaSolo · Hidden Everything else

When you un-solo, each object and material goes back to the layer it was on before — or to no layer, if it had none — and the temporary layers are removed. Leave them alone while soloed; renaming or deleting them can stop SuperSolo putting things back.

Objects carrying the Ignore tag are never moved to these layers.