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Seeing a solo

A hidden object is easy to forget about. SuperSolo makes an active solo hard to miss, in four ways.

While soloed, the viewport background changes to your solo tint colour. It works whether your viewport uses a solid or a gradient background. When you un-solo, your own background colours come back.

Set the colour in Preferences. The tint needs the Chroma Preferences plugin; without it, SuperSolo leaves the background alone and the other three signals still show.

The viewport during a solo: the soloed bottle alone on the solo background colour, with a white border round the edge of the view

A white border runs round the edge of the active viewport, like the red frame Cinema 4D draws for Autokeying. It stays for as long as the solo does, including after you take objects out of it.

The border is drawn by a small helper object that SuperSolo adds to the scene while soloed. It is hidden from the Object Manager and removed when you un-solo.

The SuperSolo icon changes from the red hexagon to the purple-to-red gradient hexagon while the active document is soloed, and the button shows as switched on.

Cinema 4D’s status bar, at the bottom of the main window, reads:

[SuperSolo] SOLO ACTIVE — click SuperSolo again to exit

It clears when you un-solo. Other tools also write to the status bar, so this message can be replaced while the solo is still on — the colour, the outline and the button are the ones to trust.

The background colour is a Cinema 4D-wide setting, so SuperSolo keeps a note of your original colours. If Cinema 4D quits or crashes while soloed, SuperSolo puts them back by itself the next time it runs — there is nothing to reset by hand.